House of the Dice Bag: Preparing for House of the Dragon with the Song of Ice and Fire RPG
As the flames of intrigue and ambition ignite once again with the new season of House of the Dragon on Sunday, there’s no better time for fans of George R. R. Martin’s universe to dive into the A Song of Ice and Fire Roleplaying Game (SIFRP). Whether you’re a seasoned knight of Westeros or a newcomer to the Seven Kingdoms, SIFRP offers a unique way to experience the rich, complex world that has attracted millions. Here’s how you can create campaigns that evoke the spirit of the show and look at different facets of this epic saga.
Crafting Your Westerosi Saga
The key to a successful SIFRP campaign is to capture the essence of intrigue, politics, and the struggle for power that defines House of the Dragon and the wider Game of Thrones series. The game itself is designed to facilitate this, focusing heavily on political maneuvering, family dynamics, and the moral complexities that are a hallmark of Martin’s world. Here are some campaign ideas that can help you bring the drama and tension of Westeros to your tabletop:
1. The Targaryen Civil War: Inspired by the events leading up to and surrounding House of the Dragon, this campaign can be set during the infamous Targaryen civil war known as the Dance of the Dragons. Players can take sides, supporting different claimants to the Iron Throne, and engage in both open battle and secret schemes. This setting is ripe for exploring themes of loyalty, ambition, and the costs of civil war.
2. The Rise of a Minor House: Set your campaign in the backdrop of a lesser-known region of Westeros, where players are members of a minor noble house. The goal? To rise to prominence through diplomacy, strategic marriages, and perhaps a well-timed betrayal or two. This campaign allows players to experience the cutthroat politics of Westeros on a smaller, but no less deadly, scale.
3. The Night’s Watch: For a different flavor, a campaign centered around the Night’s Watch offers a grittier, more survival-oriented game. Players can be new recruits defending the realm from the dangers beyond the Wall, dealing not only with external threats but also the internal politics of the Watch itself. This setting explores themes of duty, honor, and the sacrifices made in the name of protecting the realm.
4. Aftermath of Robert’s Rebellion: Set your campaign in the immediate aftermath of Robert’s Rebellion, dealing with the consequences of the war. Players could be lords or ladies navigating the new political landscape, dealing with returning exiles, resettling displaced populations, and re-establishing order in a war-torn land. Were they loyal to the Targaryens? If so, how will this effect their fortunes now that the Usurper sits on the Iron Throne?
5. A Merchant’s Quest for Power: Not all power in Westeros comes from noble blood. In this campaign, players are part of a wealthy trading family seeking to expand their influence through commerce, espionage, and alliances with noble houses. This angle provides a different view of power dynamics in Westeros, focusing on wealth and information as tools of power.
Evoking the Feeling of the Show
To truly capture the feel of the Game of Thrones universe in your campaign, consider the following elements:
1. Moral Ambiguity: Encourage players to examine the grey areas in their characters’ moral codes. Decisions should rarely be clear-cut, and the “right” choice should often come with significant personal or political costs.
2. Complex Characters: Encourage deep character development. Each character should have their own motivations, secrets, and relationships, which can be as important as their skills and combat abilities.
3. High Stakes: Ensure that the stakes are always high. The threat of betrayal, loss, and death should loom large, making players’ choices feel impactful and tense.
4. Rich Descriptions: Use descriptive language to bring the world to life. Describe the cold winds of the North, the opulence of a feast at King’s Landing, or the harsh sun of Dorne. The setting is a character in itself and should be vividly portrayed.
5. Intricate Plotting: Plan plots within plots. Just as in House of the Dragon, characters should have their own agendas, and alliances should be fluid. The unpredictability of characters’ actions can create a thrilling gameplay experience.
The A Song of Ice and Fire Roleplaying Game offers a gateway into the intricate, dramatic world of Westeros. With the ongoing intrigue of House of the Dragon serving as inspiration, there’s no limit to the tales of bravery, betrayal, and ambition that you can bring to life around your gaming table. Gather your fellow lords and ladies, and prepare to make your mark on the history of Westeros.
If you like Dice Monkey’s content, please support us at KoFi to help us keep the show running and encourage more content like this.