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	<title>Comments for Dice Monkey</title>
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	<link>http://dicemonkey.net</link>
	<description>A Member of the RPG Blogger&#039;s Network</description>
	<lastBuildDate>Mon, 06 Sep 2010 17:08:18 +0000</lastBuildDate>
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		<title>Comment on Game Design Journal: Pointman, Hacker &amp; Thief Pt. 3 by Andrew Modro</title>
		<link>http://dicemonkey.net/2010/09/06/game-design-journal-pointman-hacker-thief-pt-3/comment-page-1/#comment-3649</link>
		<dc:creator>Andrew Modro</dc:creator>
		<pubDate>Mon, 06 Sep 2010 17:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3419#comment-3649</guid>
		<description>I&#039;m excited to see how you&#039;ll handle things like chases and modern weapons, especially with respect to the spy/thriller genre.  It&#039;ll be interesting to see the contrast with what we&#039;re doing for Resolute, Adventurer &amp; Genius (since it&#039;s pulp action-adventure).</description>
		<content:encoded><![CDATA[<p>I&#8217;m excited to see how you&#8217;ll handle things like chases and modern weapons, especially with respect to the spy/thriller genre.  It&#8217;ll be interesting to see the contrast with what we&#8217;re doing for Resolute, Adventurer &amp; Genius (since it&#8217;s pulp action-adventure).<br />
<span class="cluv">Andrew Modro&#180;s last blog ..<a href="http://polyhedraldreams.wordpress.com/2010/09/02/blue-hex/">Blue Hex</a><span class="heart_tip_box"><img class="heart_tip -1" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://dicemonkey.net/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>Comment on Game Design Journal: Pointman, Hacker &amp; Thief Pt. 3 by Renae</title>
		<link>http://dicemonkey.net/2010/09/06/game-design-journal-pointman-hacker-thief-pt-3/comment-page-1/#comment-3648</link>
		<dc:creator>Renae</dc:creator>
		<pubDate>Mon, 06 Sep 2010 16:52:13 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3419#comment-3648</guid>
		<description>I think that part of the fun of a good spy story is that both sides are trying to anticipate the moves of the other. They make educated guesses based on their opponents&#039; histories, MO&#039;s, personalities, etc. Of course they&#039;re wrong often, or don&#039;t take into account that the other side is doing the same (iocaine anyone?) It&#039;s a bit like chess. Not sure how that can work into P,H &amp; T, but there it is.</description>
		<content:encoded><![CDATA[<p>I think that part of the fun of a good spy story is that both sides are trying to anticipate the moves of the other. They make educated guesses based on their opponents&#8217; histories, MO&#8217;s, personalities, etc. Of course they&#8217;re wrong often, or don&#8217;t take into account that the other side is doing the same (iocaine anyone?) It&#8217;s a bit like chess. Not sure how that can work into P,H &amp; T, but there it is.</p>
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		<title>Comment on Fueling Imagination By Exploring Your Own Backyard by My Favorite Blogs: Dice Monkey : My Girlfriend is a DM</title>
		<link>http://dicemonkey.net/2010/01/22/fueling-imagination-by-exploring-your-own-backyard/comment-page-1/#comment-3633</link>
		<dc:creator>My Favorite Blogs: Dice Monkey : My Girlfriend is a DM</dc:creator>
		<pubDate>Sun, 05 Sep 2010 20:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=2058#comment-3633</guid>
		<description>[...] Mark, but my observation that her infrequent posts always have a fresh look at things, such as how the natural features of the outside world can inspire GM descriptions. She also writes the “Recipes of the Forgotten Realms”. I’m the resident cook in my household [...]</description>
		<content:encoded><![CDATA[<p>[...] Mark, but my observation that her infrequent posts always have a fresh look at things, such as how the natural features of the outside world can inspire GM descriptions. She also writes the “Recipes of the Forgotten Realms”. I’m the resident cook in my household [...]</p>
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		<title>Comment on Using Watchmen as the basis for a campaign by Matthew Arcilla</title>
		<link>http://dicemonkey.net/2010/08/31/using-watchmen-as-the-basis-for-a-campaign/comment-page-1/#comment-3614</link>
		<dc:creator>Matthew Arcilla</dc:creator>
		<pubDate>Fri, 03 Sep 2010 08:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3410#comment-3614</guid>
		<description>I have a similar idea in the works: The Fantastic Four as an Eberron Party. 

After the Last War, all military funding went into Xen&#039;drik expeditions for weapons-grade artifacts. When Riaan Redeker was threatened to lose financing for his experimental planar-breach ship, he took his fiancee Soranda Thorn and her brother Jovi and launched prematurely despite pilot Brenn Kraal&#039;s concerns about shielding.

You can guess what happens next. The final party makeup has Redeker as an artificer, Soranda a psion, Jovi a sorcerer and Brenn a warden.</description>
		<content:encoded><![CDATA[<p>I have a similar idea in the works: The Fantastic Four as an Eberron Party. </p>
<p>After the Last War, all military funding went into Xen&#8217;drik expeditions for weapons-grade artifacts. When Riaan Redeker was threatened to lose financing for his experimental planar-breach ship, he took his fiancee Soranda Thorn and her brother Jovi and launched prematurely despite pilot Brenn Kraal&#8217;s concerns about shielding.</p>
<p>You can guess what happens next. The final party makeup has Redeker as an artificer, Soranda a psion, Jovi a sorcerer and Brenn a warden.<br />
<span class="cluv">Matthew Arcilla&#180;s last blog ..<a href="http://mygirlfriendisadm.wordpress.com/2010/09/03/poker-face-even-dms-make-bluff-checks/">Poker Face- Even DMs Make Bluff Checks</a><span class="heart_tip_box"><img class="heart_tip -1" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://dicemonkey.net/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>Comment on Using Watchmen as the basis for a campaign by Mark</title>
		<link>http://dicemonkey.net/2010/08/31/using-watchmen-as-the-basis-for-a-campaign/comment-page-1/#comment-3596</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Wed, 01 Sep 2010 11:25:12 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3410#comment-3596</guid>
		<description>Oh, I will.</description>
		<content:encoded><![CDATA[<p>Oh, I will.</p>
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		<title>Comment on Using Watchmen as the basis for a campaign by acrobatic flea</title>
		<link>http://dicemonkey.net/2010/08/31/using-watchmen-as-the-basis-for-a-campaign/comment-page-1/#comment-3595</link>
		<dc:creator>acrobatic flea</dc:creator>
		<pubDate>Wed, 01 Sep 2010 11:20:27 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3410#comment-3595</guid>
		<description>Maybe just the once then... swiftly followed by a nice, homecooked, candlelit meal the next day. ;)

But you must let us know if you do try this...</description>
		<content:encoded><![CDATA[<p>Maybe just the once then&#8230; swiftly followed by a nice, homecooked, candlelit meal the next day. <img src='http://dicemonkey.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>But you must let us know if you do try this&#8230;<br />
<span class="cluv">acrobatic flea&#180;s last blog ..<a href="http://www.heropress.net/2010/08/book-of-month-mark-of-nerath.html">Book Of The Month- The Mark Of Nerath</a><span class="heart_tip_box"><img class="heart_tip -1" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://dicemonkey.net/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>Comment on Using Watchmen as the basis for a campaign by Mark</title>
		<link>http://dicemonkey.net/2010/08/31/using-watchmen-as-the-basis-for-a-campaign/comment-page-1/#comment-3594</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Wed, 01 Sep 2010 11:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3410#comment-3594</guid>
		<description>Oh! That&#039;s evil! And a fantastic idea. I think I&#039;d be sleeping on the couch after that, though. :-)</description>
		<content:encoded><![CDATA[<p>Oh! That&#8217;s evil! And a fantastic idea. I think I&#8217;d be sleeping on the couch after that, though. <img src='http://dicemonkey.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on Using Watchmen as the basis for a campaign by acrobatic flea</title>
		<link>http://dicemonkey.net/2010/08/31/using-watchmen-as-the-basis-for-a-campaign/comment-page-1/#comment-3593</link>
		<dc:creator>acrobatic flea</dc:creator>
		<pubDate>Wed, 01 Sep 2010 11:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3410#comment-3593</guid>
		<description>&quot;&lt;i&gt;Many times, my wife will be told a small key element to the upcoming game so she can suggest to the other players the next course of action.&lt;/i&gt;&quot;

Using a ringer??? That&#039;s a wicked tool in your arsenal... especially when you &#039;accidentally&#039; feed your wife a piece of false information!!! ;-)</description>
		<content:encoded><![CDATA[<p>&#8220;<i>Many times, my wife will be told a small key element to the upcoming game so she can suggest to the other players the next course of action.</i>&#8221;</p>
<p>Using a ringer??? That&#8217;s a wicked tool in your arsenal&#8230; especially when you &#8216;accidentally&#8217; feed your wife a piece of false information!!! <img src='http://dicemonkey.net/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br />
<span class="cluv">acrobatic flea&#180;s last blog ..<a href="http://www.heropress.net/2010/08/book-of-month-mark-of-nerath.html">Book Of The Month- The Mark Of Nerath</a><span class="heart_tip_box"><img class="heart_tip -1" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://dicemonkey.net/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>Comment on Using Watchmen as the basis for a campaign by Mark</title>
		<link>http://dicemonkey.net/2010/08/31/using-watchmen-as-the-basis-for-a-campaign/comment-page-1/#comment-3592</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Wed, 01 Sep 2010 11:02:13 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3410#comment-3592</guid>
		<description>@Lynn: You&#039;re right, a group of newbies would be much better to run it for, since they&#039;d be less likely to catch on.

@Flea: Changing a few key elements could actually really throw off the players, even if they caught on as to what you were doing. If suddenly, it turns out, Silk Spectre is the big bad, you&#039;d keep them on their toes.

@Nick: I think player meta-knowledge can be a wonderful thing and be used for fantastic purposes, including helping aid the story along. Many times, my wife will be told a small key element to the upcoming game so she can suggest to the other players the next course of action. :-)</description>
		<content:encoded><![CDATA[<p>@Lynn: You&#8217;re right, a group of newbies would be much better to run it for, since they&#8217;d be less likely to catch on.</p>
<p>@Flea: Changing a few key elements could actually really throw off the players, even if they caught on as to what you were doing. If suddenly, it turns out, Silk Spectre is the big bad, you&#8217;d keep them on their toes.</p>
<p>@Nick: I think player meta-knowledge can be a wonderful thing and be used for fantastic purposes, including helping aid the story along. Many times, my wife will be told a small key element to the upcoming game so she can suggest to the other players the next course of action. <img src='http://dicemonkey.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on Using Watchmen as the basis for a campaign by Nick</title>
		<link>http://dicemonkey.net/2010/08/31/using-watchmen-as-the-basis-for-a-campaign/comment-page-1/#comment-3586</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 01 Sep 2010 03:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=3410#comment-3586</guid>
		<description>My gaming friends would see it coming a mile away, which is too bad because I think you&#039;re right, this would totally rule as a campaign.  One way I could actually see it working is by making it a hard sci-fi game.  If you placed it in a setting that felt like Asimov&#039;s &quot;Foundation&quot; series and do a lot of work to remove the serial numbers, maybe they won&#039;t see it coming.

Of course, there&#039;s something to be said for player meta-knowledge.  In some games the players are an integral part of the setting creation process and help establish who the big bads are and why they are.  Maybe the players go into the game knowing who the movers and shakers are and what dirty secrets they&#039;re hiding.  I&#039;d be stoked knowing I was going into a game where the plot was modeled after Watchmen so long as I knew that my decisions could honestly remove the plot of the game from being parallel to the plot of Watchmen.  I would want character motivations and actions to dictate the game&#039;s outcome.</description>
		<content:encoded><![CDATA[<p>My gaming friends would see it coming a mile away, which is too bad because I think you&#8217;re right, this would totally rule as a campaign.  One way I could actually see it working is by making it a hard sci-fi game.  If you placed it in a setting that felt like Asimov&#8217;s &#8220;Foundation&#8221; series and do a lot of work to remove the serial numbers, maybe they won&#8217;t see it coming.</p>
<p>Of course, there&#8217;s something to be said for player meta-knowledge.  In some games the players are an integral part of the setting creation process and help establish who the big bads are and why they are.  Maybe the players go into the game knowing who the movers and shakers are and what dirty secrets they&#8217;re hiding.  I&#8217;d be stoked knowing I was going into a game where the plot was modeled after Watchmen so long as I knew that my decisions could honestly remove the plot of the game from being parallel to the plot of Watchmen.  I would want character motivations and actions to dictate the game&#8217;s outcome.<br />
<span class="cluv">Nick&#180;s last blog ..<a href="http://robotsanddeath.blogspot.com/2010/08/andport-savage-magic-part-ii.html">Andport- Savage Magic- Part II</a><span class="heart_tip_box"><img class="heart_tip -1" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://dicemonkey.net/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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