Fleeing from Fascism in Force & Destiny
I may have been TOO good at fascism. In my Star Wars campaign, set 10 years after Rise of Skywalker,
Read MoreI may have been TOO good at fascism. In my Star Wars campaign, set 10 years after Rise of Skywalker,
Read MoreIn my weekly Star Wars campaign, I’ve implemented a house rule that has worked out pretty well so far. In
Read MoreThe Jedi had made their way to Jedha, proved themselves to the scavengers there, and were led across the desert
Read MoreI was THIS close to hurling my computer through my window. After weeks of constantly getting kicked out of any
Read MoreA lot of times, players will drag plans out, spending an hour talking through HOW they’re going to get past
Read MoreAs a GM, I love when the players are smarter than me. I love when they openly discuss what they
Read MoreAs reported over at d20 Radio, I looks like Fantasy Flight Games will begin phasing out of developing RPGs. This
Read MoreWe kicked off session zero to A Galaxy Divided, our new Force & Destiny campaign. A couple weeks back, we
Read MoreThis post contains spoilers for Rise of Skywalker. In The Last Jedi, we are introduced to the concept of hyperspace
Read MoreIf you’ve followed Dice Monkey for any length of time, you know that I end up flitting from one thing
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