Number of Views :630It was the last session for both our Lords of Dust 4e Eberron campaign, and for our gaming group, the Game Knights. As is fitting for such a melancholy occasion, we downed a bit of tequila throughout the night. Bryan was running the game, and as you recall, in the last session, [...]
Number of Views :1841Sunday night’s game of D&D was excellent. Bryan is running the game right now, and doing great. Previously, we had discovered a snow-globe, which we learned was housing a demi-plane which had been created to seal off a small village from the rest of Eberron. Apparently, the only way to keep the [...]
Posted by Mark on Feb 23, 2010 in
4e D&D,
Actual Play,
Lords of Dust
Number of Views :587Our Lords of Dust got back together on Saturday night. It’s been 3 months, and everyone was supposed to be 11th level. A few weeks we got together, and the girls leveled up (me and Bryan had already leveled everything up), but now they needed to choose magic items. After scouring the [...]
Posted by Mark on Jan 7, 2010 in
4e D&D,
Advice/Tools,
Lords of Dust
Number of Views :525As you know, the heroes in our Lords of Dust campaign have finally entered the Paragon Tier of D&D 4e. As such, they’ve unlocked a new way to play the game, with paragon paths, a whole new slew of magical items, and more dangerous foes. As such, what should a DM of [...]
Number of Views :605In the final game in the Heroic Tier of “Lords of Dust”, our heroes moved into a Creation Forge and fought amongst the turning gears. It wasn’t a safe prospect, I can tell you that. The grinding of cogs had the option of ending gristly, which it did for a few “Hellforged”. [...]
Number of Views :3759 In our current 4e game, we’ve been playing in the world of Eberron, battling the rising power of the Lords of Dust. The last session ended with the characters fighting inside a corrupted Creation Forge against a Drow sorcerer and the “Hellforged”, a group of Warforged created by the corrupted Creation [...]