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The Races of D&D As Gamma World Origins

Posted by Mark on Jul 27, 2011 in 4e D&D, Gamma World, Gamma World D&D

Number of Views :832Today, the post of Humans and Half-Elves as Gamma World origins wrapped up my series (for now). I imagine in the future I’ll make more, but for now, that’s a good start. It’s all the Player’s Handbook 1 races. I got some great feedback, and am incorporating that all now onto one [...]

 
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Gamma World D&D: Humans and Half-Elves

Posted by Mark on Jul 27, 2011 in 4e D&D, Gamma World, Gamma World D&D, Mechanics

Number of Views :1704Here’s the last two of the PHB1 races, presented as Gamma World origins. I may do more races, or work on some classes. We’ll see. But for now, here’s the Human and Half-Elf! Human Humans are the most varied and hardy race, spreading themselves out throughout the world. Type: Wisdom; Natural Skill [...]

 
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Gamma World D&D: Elves and Dwarves

Posted by Mark on Jul 26, 2011 in 4e D&D, Gamma World, Gamma World D&D, Mechanics

Number of Views :765We’re looking at what races would look like in D&D, if they worked like Gamma World Origins. Today, we’ve got a couple more, the Dwarf and the Elf. These two are entirely my own, an attempt to see if I could make two races without any assistance from the D&D Community thread I used [...]

 
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Gamma World D&D: Halfling and Dragonborn

Posted by Mark on Jul 25, 2011 in 4e D&D, Gamma World, Gamma World D&D, Mechanics

Number of Views :846Last week, I began exploring what races would look like in D&D, if they worked like Gamma World Origins. Today, we’re going to explore two more, the Halfling and the Dragonborn. There’s a lot drawn here from the D&D Community thread. Please let me know what you think in the comments below. [...]

 
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Gamma World D&D: Eladrin and Tiefling

Posted by Mark on Jul 22, 2011 in 4e D&D, Gamma World, Gamma World D&D, Mechanics

Number of Views :706Yesterday, I spoke of combining the editions together to create a simpler, easier to use system. Marshall of Division Nihil suggested that perhaps all we need is to use Gamma World. Perhaps he’s right… My thoughts: Each player either chooses (or randomly rolls) for a class and a race. Then, advancement would [...]

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