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Rolling Dice like a DM

Posted by Mark on Mar 6, 2009 in 4e D&D, Fluff/Inspiration, Game Theory

Number of Views :308 So, I’ve found that when I DM, I tend to roll really poorly. Now, I’m not the type of DM who is in competition with players, so this doesn’t bother me. However, it’s a bit disconcerting when more than three-quarters of the time, I”m simply rolling under 5. When you’ve got [...]

 
2

Starting Wealth Above 1st Level. 3.5E Vs. 4E

Posted by Bryan on Feb 20, 2009 in 4e D&D, Game Theory

Number of Views :733 Ah, 4th Edition. I love what 4th Edition has done with the place. New system, new rules, new joys, and new frustrations. However, there is such a thing as fixing what is not broken.  And as many would suggest, something you shouldn’t do. Starting wealth in 3.5 was very simple. Read [...]

 
6

DMPC: A Good or Bad Thing?

Posted by Mark on Jan 24, 2009 in 4e D&D, Advice/Tools, Fluff/Inspiration, Forgotten Realms, Game Theory

Number of Views :342 In our upcoming Forgotten Realms game I’ll be DMing, I’m also going to be playing a PC. Also known as a DMPC, the debate has sprung up for years on the forums of both wizards.com and enworld.org: Should a DM also play a PC? The question is raised because in a [...]

 
1

A Greek Tragedy pt. 4 "The Death of Cicero an End to a Means"

Posted by Dalepatrick on Dec 16, 2008 in Fluff/Inspiration, Game Theory, Life, Play, Star Wars RPG

Number of Views :421 When at last we left our villain Cicero, he and his party managed to escape the fabled planet of Iago, and pick a fight with a Hutt on Nar’Shaddaa.  As of this moment they are traveling to an old Sith planet, long since dead, now only filled with creatures, and spirits [...]

 
4

A Brand New Nail-Biter: Skill Challenge

Posted by Bryan on Dec 11, 2008 in 4e D&D, 4th Edition, Fluff/Inspiration, Game Theory, Reviews & Culture

Number of Views :286Holy crap. Skill challenges. I encountered my first one in our last 4th Edition game session, and I wish I would’ve brought a change of underpants. The system is absolutely awesome, one of the  most welcome rules-additions in my opinion. I play dwarven twins in game, a male dwarf paladin, and a [...]

 
2

What would YOU do with no dice?

Posted by Bridget on Dec 4, 2008 in Advice/Tools, Fluff/Inspiration, Game Theory

Number of Views :213Good question huh?  After reading a few different blogs here and there over the past week or so I decided to combine some of what I’ve been reading; infused with my own opinion, of course!   Role-playing for different people really does mean very differing things.  To some role-playing is all about [...]

 
7

Swing. Hit. Swing. Hit….Really?

Posted by Bryan on Dec 3, 2008 in 4e D&D, Game Theory

Number of Views :260You know, I have no beef with World Of Warcraft, Guild Wars, or any of these MMOs, but I swear if I have to deal with one more player bringing MMO-style play to my game table, I’ll kick them out faster than they can say “D20″. The roleplaying facet of games is [...]

 
0

A Greek Tragedy – Roleplaying Against Your Party pt. 1

Posted by Dalepatrick on Nov 20, 2008 in Advice/Tools, Fluff/Inspiration, Game Theory, Star Wars RPG

Number of Views :216 A few times in my RPing career I have been afforded the opportunity to play against the party’s true intentions. For example, I was part of a Star Wars campaign.  I played a young Jedi as everyone else in my party had, but my DM and I had worked out (prior [...]

 
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What game would you like to see covered?

Posted by Mark on Nov 18, 2008 in 4e D&D, Fluff/Inspiration, Game Theory, Other Systems, Reviews & Culture

Number of Views :347  If you go back and look at the first blog ever, you’ll notice that I have a lot of games on my shelf.   What I’d like to do is let my audience choose what game they’d like to hear about. I’ll present my list below, and everyone can vote by [...]

 
1

Skinning Game Systems

Posted by Mark on Nov 13, 2008 in 4e D&D, Advice/Tools, Fluff/Inspiration, Game Theory

Number of Views :163 Reading the latest Roleplaying Tips Weekly (Issue 424, which as of the moment I’m writing is not posted up online, but should be soon) talks about “Skinning Game Systems”. It’s a fantastic article, in which Hannah L. talks about rewriting the fluff of your RPG. Basically, the idea behind it is that [...]

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