Dice Monkey

Game Theory

Narrative AC Theory and What an Attack Roll Means

(Hi!  I’m Alex from Cirsova!  I’m very excited to be one of the new writers here at Dice Monkey and would like to thank Mark for giving me this awesome opportunity!) “Why does armor make ...

Apr, 11

VSauce Explains Games

VSauce, one of my favorite YouTube channels, has an awesome video explaining why it is we play games. Some really great theories there, and he also explains the origin of the term “Nerd”, as well ...

Mar, 25

From the Archives: Injecting RP Into Wargames

Note: This post originally appeared here. I’m not playing Mechwarrior anymore, though I still have my House Davion army. This post still applies, as I’m currently constructing my Warhammer 40k Imperial Guard army, and am ...

Jan, 23

From the Archives: Giving Monsters as Many Hit Points as the Plot Needs

Note: This post, originally seen here, generated a huge response, and I really enjoyed the dialogue generated from it. What are your thoughts? Let me know in the comments down below. I’ve found, as of ...

Jan, 15

Winter is Coming II Wrapup

Wow! We had some great participation for this year’s Winter is Coming blog carnival! Firstly, we had two fantastic posts up here on Dice Monkey. We aquired a new spell for our D&DNext spellbook with ...

Nov, 16
World-Building/Character-Building

World-Building/Character-Building

As a GM, I couldn’t care less about your character. Stop, stop. I don’t want to hear you complaining. It’s true. Ask any GM, and you’ll probably get a similar (though probably not so harsh) ...

Mar, 14
The Generalized Other: How Symbolic Interactionism Relates to Gaming

The Generalized Other: How Symbolic Interactionism Relates to Gaming

George Herbert Mead, one of the founders of social psychology, created a concept known as the “Generalized Other”, one of the more popular concepts in the Symbolic Interactionism, a field of sociology. The Generalized Other ...

Mar, 13

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