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More on Currency

Posted by Mark on Mar 8, 2011 in Advice/Tools, Fluff/Inspiration, Warhammer Fantasy RP

Number of Views :491When I was visiting my brother in Roseville, MN last summer, I had the opportunity to sit in on his Warhammer Fantasy RP campaign, ran by Adam Sadler, one of the guys who works at Fantasy Flight Games. Other players included my sister-in-law, one of the editors at FFG, Adam’s brother Brady, [...]

 
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Economics in D&D

Posted by Mark on Mar 7, 2011 in 4e D&D, Advice/Tools, Fluff/Inspiration

Number of Views :1089Why is it your heroes never have to worry about where their next meal is coming from? The amount of money they rake in simply killing a Kobold is more than enough to feed them for a week, leading you to wonder why there aren’t more peasants in the “killing Kobolds” business. [...]

 
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The Background Fluff for my Imperial Guard 40k Army: Jericho’s Favored

Posted by Mark on Feb 8, 2011 in 000, Fluff/Inspiration, Wargame

Number of Views :3021 For a lot of players of Warhammer 40,000, all that matters is the battle. They show up, fight, and that’s it, no care for why it is they’re fighting. But 40k states: “In the grim darkness of the far future, there is only war”. It doesn’t finish that sentence with “just… [...]

 
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You Have The Reins of D&D…

Posted by Mark on Jan 17, 2011 in 4e D&D, Fluff/Inspiration

Number of Views :1046I’ll finish up my Actual Play posting of my family’s Christmas game this week, but I wanted to take a moment to present a hypothetical situation to you all. Imagine you’ve been given the reins of Dungeons and Dragons for the next edition? What would you do for the line? I’m not [...]

 
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On Being a Cruel Bastard

Posted by Mark on Oct 13, 2010 in 4e D&D, Fluff/Inspiration

Number of Views :1094There are some mean, brutal DMs out there. Not that that’s a bad thing, but I’ve seen some mean, mean DMs. Over at Save vs. Death, Sersa likes to run something he calls “Hardcore D&D 4e”. Basically, his games consist of every horror story you heard about “old-school” gaming: death-traps, swinging pendulum [...]

 
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Having a Cohesive Campaign Setting

Posted by Mark on Oct 7, 2010 in 4e D&D, Fluff/Inspiration, Star Wars RPG, Super Heroes

Number of Views :1083There’s been a lot of hubbub lately about the new Avengers movie coming out in 2012. If it was just going to be about a team of super-heroes it wouldn’t be generating much interest. The fascinating thing is the shared universe that Marvel has been interweaving in its movies. At the end of Iron Man, [...]

 
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Using Watchmen as the basis for a campaign

Posted by Mark on Aug 31, 2010 in Fluff/Inspiration

Number of Views :528 “Quis custodiet ipsos custodes?” “Who watches the Watchmen?” A viable question, one that is the basis for the phenomenal graphic novel and film, “Watchmen,” about a group of masked crime fighters driven into hiding by the government, only to be hunted down and wiped out. But not if they have anything [...]

 
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Campaign Concept Pt. 4: The Great City

Posted by Mark on Aug 5, 2010 in 4e D&D, Fluff/Inspiration

Number of Views :683This final campaign concept is the Great City, a fairly standard D&D world with a twist. The Great City is ruled by the Court of the Enduring, the Devas of the world. Many other races live in the city, but the Court rules with an unshakable hand. They have a very rigid, abstract angel [...]

 
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Campaign Concept Pt. 3: The Empire of Tel

Posted by Mark on Aug 4, 2010 in 3e D&D, 4e D&D, Fluff/Inspiration

Number of Views :916Following the last couple of days, we have a new campaign concept, the Empire of Tel. Magic, as we know it, vanished over 200 years ago. The fey races have faded, leaving humanity as the sole power in the world. Magic is, by many, thought to be merely that of legend, as are the [...]

 
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Campaign Concepts Pt. 2: There Is Only War

Posted by Mark on Aug 3, 2010 in 3e D&D, 4e D&D, Fluff/Inspiration

Number of Views :535Continuing on from yesterday’s post of campaign concepts, I present the idea of running a campaign in a war-devastated world: There Is Only War. One hundred years of warfare takes its toll. The once great cities of the Empire have fallen into ruin. Survivors hide in the rubble, facing the armies of Tieflings, Orcs [...]

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