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Monday’s Game Design: Graphic Design

Posted by Andrew on Aug 15, 2011 in Board Game, Card Game, Game Design

Number of Views :735This next stage (which can be executed at the same time as the Execution stage) can be pretty hard. But if you want your game to sell, you need to make sure you invest a lot of energy into Graphic Design. If you are a graphic designer yourself, you’ll be able to [...]

 
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Monday’s Game Design: The Execution

Posted by Andrew on Aug 8, 2011 in Board Game, Card Game, Game Design

Number of Views :361So, you’ve written down your initial Design Document, and you’ve playtested your alpha prototype a couple of times. Now is the time to decide what kind of commitment you want to put into your new game. This stage: the Execution, and the following step, which we’ll talk about next week, can either [...]

 
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Monday’s Game Design: The Idea

Posted by Andrew on Aug 1, 2011 in Board Game, Card Game, Game Design

Number of Views :394Game Design is a really fun process. It pushes your imagination and creativity, and it gives you a chance to make something that is for your own pleasure, and hopefully others. The first step is coming up with an idea. Most games don’t get past this point, because you can often tell [...]

 
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Monday’s Game Design: Credentials and Shopping List

Posted by Andrew on Jul 25, 2011 in Board Game, Card Game, Game Design

Number of Views :598Hello all, this is Monday’s Hero, known to some as Andrew, known to others as Dice Monkey’s (Mark’s) brother. I spent as a year at Fantasy Flight Games as a Creative Content Developer, which pretty much means I did whatever people put in front of me, from writing fiction for the games, [...]

 
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Heroclix: Throwdown in New York City

Posted by Mark on Apr 22, 2011 in Actual Play, Board Game, Heroclix, Super Heroes

Number of Views :585There’s a guy at work, Emmanuel, who came up to my desk one day and asked about my Captain America statue. He’s got a thick Puerto Rican accent, that, after you spend a few minutes talking to him, you are able to fully ignore and understand him. He hadn’t spoken to me [...]

 
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A Great Day for Gaming

Posted by Mark on Jul 20, 2010 in Board Game, Game Stores, Warhammer Fantasy RP

Number of Views :489Yesterday was a great day for gaming. I’m in Minneapolis on business, and only had one appointment, an hour long meeting at 4:30. My brother works in Minneapolis for Fantasy Flight Games, as does his wife, so it was only natural in my visit, I’d be subjected to a plethora of games. [...]

 
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The Dice Monkey GenCon Schedule

Number of Views :549Yes, that’s right! We’re going to tell you exactly where we’ll be! (Note there are a lot of board games here. We actually play a lot of board games here at home, so we’re happy to get out there and play some we’ve never tried before.) Let’s start with Friday, our first [...]

 
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Small World as Worldbuilder

Posted by Mark on Jul 9, 2010 in Board Game, Fluff/Inspiration

Number of Views :555Last night, I went over to Unique Gifts and Games for their weekly board game night. I played Small World for the first time, with a couple of cool guys. For those who don’t know, Small World is a board game in which you play a series of fantasy races trying to [...]

 
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Roleplaying without Roleplaying: Runebound

Posted by Mark on Jun 13, 2010 in Actual Play, Board Game

Number of Views :1874We’ve had a couple of bites from people interested in joining a new group, but haven’t actually met face-to-face, so in the meantime, Bridget and I have begun trying roleplaying without roleplaying. What do I mean? I mean that I pulled out Runebound the other night and we marched around the lands [...]

 
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Combining RPGs and War Games

Number of Views :746A while back I spoke about injecting RP to your war games, and now the idea comes full circle. What about combining RPGs with war games? How would that work out? Considering RPGs sprung from war games, so it’s a natural progression. Imagine a campaign where war had begun to spread across the [...]

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