Posted by Mark on Jul 27, 2010 in
Actual Play,
Warhammer Fantasy RP
On Saturday, I attended the Journey to Black Fire Pass event at the Fantasy Flight Games Event Center. (Warning, from here on out, there’s spoilers!) The idea behind the event, was that it was an introductory adventure to Warhammer Fantasy Roleplay 3e. There didn’t seem to be much support for it, as only one player [...]
Forget my last post; it didn’t cut it: it’s been a great week for gaming! On Thursday, I sat down with my brother, sister-in-law and Ross Watson to play some Mouse Guard. Yes, that Ross Watson, the designer of Deathwatch and Rogue Trader. How’s that for intimidation! If you’ll allow me a moment to digress, [...]
Posted by Mark on Jun 13, 2010 in
Actual Play,
Board Game
We’ve had a couple of bites from people interested in joining a new group, but haven’t actually met face-to-face, so in the meantime, Bridget and I have begun trying roleplaying without roleplaying. What do I mean? I mean that I pulled out Runebound the other night and we marched around the lands of Terrinoth, which [...]
Posted by Bridget on May 21, 2010 in
4e D&D,
Actual Play,
Mouse Guard
I am a pretty hardcore 4e D&D gamer. What can I say: It was my first real gaming experience; I’m comfortable with it. I like it. Besides a little side-step into a Savage Worlds game, Descent or even Munchkin here and there… well, I always go back to 4e. What makes me like it so [...]
Posted by Mark on May 16, 2010 in
Actual Play,
Mouse Guard
Last night, I ran my first game of Mouse Guard ever, since receiving the book for Christmas. The morning of, Bridget suggested that since Samaira (one of our regular players) would be coming over that evening, perhaps I could run a little Mouse Guard. I was very excited, and dug up all the materials I’ve [...]
It was the last session for both our Lords of Dust 4e Eberron campaign, and for our gaming group, the Game Knights. As is fitting for such a melancholy occasion, we downed a bit of tequila throughout the night. Bryan was running the game, and as you recall, in the last session, Aldan Vane went [...]
Sunday night’s game of D&D was excellent. Bryan is running the game right now, and doing great. Previously, we had discovered a snow-globe, which we learned was housing a demi-plane which had been created to seal off a small village from the rest of Eberron. Apparently, the only way to keep the village’s rift into [...]
Posted by Bridget on Mar 8, 2010 in
4th Edition,
Actual Play
So far, so good has been my motto. My husband and I have been gaming partners for going on 3 years with no incidents. He’s often the DM or GM and I never feel singled out, either for positive rewards or harsh punishments. I have always felt like one of the group and our groups [...]
So, previously I mentioned how only having a couple hours a week to game makes things more cinematic (aka, like a movie). For proof, I offer up A New Hope. We’ll cover the first couple sessions, then fill out the rest of the campaign in a later post. We’ll take a look at it from [...]
Posted by Mark on Feb 27, 2010 in
4e D&D,
Actual Play,
Eberron
It was our first time back together to actually play in about three months. The heroes were all leveled up, ready to go. I used these tiles from Skeleton Key Games to map out the train. There will be five cars in total, though the heroes have only explored three thus far. But I digress. [...]