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Liturgy of Nerath: The Worship of Gods in WotC’s Points of Light Setting

Posted by Mark on Sep 30, 2011 in 4e D&D

Number of Views :577Over the next week or so, I’m going to be talking about how one would worship the gods of D&D, based on the series I had last week about the names of the priests of the gods. I’ll be expanding on it, writing about each god, and how their priests would conduct [...]

 
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The Godfell Stone Session 4: No Shelter Has the Harkenwold

Posted by Mark on Sep 27, 2011 in 4e D&D, Actual Play, The Godfell Stone

Number of Views :525Tell the king; the fair wrought house has fallen. No shelter has the Harkenwold, nor sacred laurel leaves; The fountains are now silent; the voice is stilled. It is finished. Following that prophecy, the party set out for the Harkenwold. Bridget wasn’t able to play, and Kody didn’t show up, so we [...]

 
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Drawing on Mana

Posted by Mark on Sep 23, 2011 in 4e D&D

Number of Views :1152  Mana is used pretty frequently not only in video games, but also in Magic: The Gathering. I’ve previously talked about running an M:tG campaign, and I still think it could work. But how would Mana work? Quite easily, actually. Mana is the elemental nature of the universe. Forests, mountains, oceans, plains [...]

 
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Cruel Divinity

Posted by Mark on Sep 22, 2011 in 4e D&D, Fluff/Inspiration

Number of Views :1074Following from yesterday’s post, where I discussed the good and unaligned gods, I’m going to talk a bit about the priests of the evil gods of D&D. Asmodeus: The priests of Asmodeus are known as “Dominators”. The Dominators of Asmodeus seek to spread tyranny wherever they go. Fond of summoning devils, Dominators [...]

 
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Divinity

Posted by Mark on Sep 21, 2011 in 4e D&D, Fluff/Inspiration

Number of Views :1532The Divine Power Source is fascinating to me. When you look at it, the differences between the four Divine classes are, from an in-game outsider’s perspective, the same thing. Sure, they may have different focuses and show off their abilities in different ways, but they’re all servants of a particular god. In [...]

 
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What Does Your Character’s Facebook Page Look Like?

Posted by Mark on Sep 20, 2011 in 4e D&D, Fluff/Inspiration

Number of Views :1512 The latest from Penny Arcade has Burr Helm-Hewer’s Facebook page. Pretty clever, right? It got me thinking, though: What would your PC’s Facebook page look like? Who would be their friends? What types of photos would they upload? Where would they “Check-In” to? I’m going to work on an idea of [...]

 
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The Age of Renaissance is Underutilized

Posted by Mark on Sep 19, 2011 in 4e D&D, Fluff/Inspiration

Number of Views :758I’ve been playing Assassin’s Creed II lately, and have been having a great time. As a GM and blogger, I’ve naturally been thinking of utilization in RPGs. Beyond the simple things (What class is Enzio? Rogue, assassin, avenger?) I’ve been thinking that the Renaissance is an underutilized time in RPGs. People usually [...]

 
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Great Eagles Paper Minis

Posted by Mark on Sep 14, 2011 in 4e D&D, Paper Terrain, The Godfell Stone

Number of Views :988So, the original plan for the players to leave the Skytop Monastery was to have them flee on Great Eagle-back. That didn’t happen, but I made up a sheet that I planned on cutting out, gluing to foamcore, and mounting on flying stands. This would allow the players to actually place their [...]

 
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RP in 4e, Running Without Books, and Killing PCs

Posted by Mark on Sep 9, 2011 in 4e D&D, Advice/Tools, Ruminations, Savage Worlds

Number of Views :1032Last night on Twitter, Lizzy B., also known as d20Blonde, hosted her weekly #RPGChat. Basically, it’s a ton of people following the same hash tag, and discussing certain topics. There had to have been 50-100 people on there all discussing last night’s topic: rules-light and rules-heavy games. I had some interesting discussions, [...]

 
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Risk/Reward

Posted by Mark on Sep 8, 2011 in 4e D&D, Advice/Tools, The Godfell Stone

Number of Views :858My players like to be placed in mortal peril. It’s the only way I can explain it. Last Thursday, at the game, I only planned on having them go around the table once, rolling on the random table. Instead, they kept going, and kept going. Before I knew it, they had a [...]

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