Magical Travel In All Its Forms

I’m sorting through a problem: how to send my players from one side of Karthun to the other in a short amount of time. For the past 6 sessions they’ve been travelling across Daynir, and moving slowly. Now, I need to get the moving fast, and asked my friends on Twitter how to transport them magically without using magical portals, as relied on portals as a crutch a few too many times in my past games. It paid off, with lots of great responses. Here’s some ideas. Hopefully you can use some in your game.

Dr. Nucheon:

Dreamwalking. (Don’t get lost, and make sure nothing follows you out.)

A short jaunt through L-space (if their destination is civilized enough to have books)

They don’t have time to travel, so their spirits are sent and they possess people in the area.

Dark roads through another dimension (but are they willing to pay the toll?)

Carried by a djinn bound to serve their patron

Matt Jackson:

I can’t remember what the fae situation is like in Karthun, but Faerie Roads?

There’s the Adventure Zone route of [secret base] fires the heroes out of a cannon in fancy magic bubbles.

I went with an airship for my Karthun game. Made the PC’s interview captains. Maybe your Karthun has a light rail?

PK Sullivan:

Magical version of the hyperloop

JD Corley:

I LIKE TO DREAM RIGHT BETWEEN THE SOUND MACHINE ON A CLOUD OF SOUND I DRIFT IN THE NIGHT ANY PLACE IT GOES IS RIGHT

Aardvark Wizard:

They get trapped in a sorcerer’s Magic letter to her mom and get mailed there

A sleigh pulled by a super fast silver moose

Huge crows they can ride

A wizard turns them into mice and puts them in a cage and sends them there

Morgan Ellis:

There could be magic gates that transport you to another world. Then you have to travel a shorter distance there.

Really big birds or dragons that can carry passengers. Or maybe giant floating creatures that are living airships.

Hopefully, these will help inspire you in your game! I still haven’t decided what will be going on in my campaign, but I’ll let you know.

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