Hey everyone, I’m setting up a weekly discussion and question here on Dice Monkey, wherein I ask a question, and you all get talking down in the comments. I’ll try to approve first-time commenters very quickly so that everyone can participate.
So, as said up above: What’s the most important piece of adventuring gear? One of my favorite things to do in character creation is to go through the equipment list and pick out everything I would need. I’ll go ahead and grab the SRD list of adventuring gear, special substances, and tools here:
Adventuring Gear: Caltrops, Candle, Chain, Crowbar, Flint and Steel, Grappling Hook, Hammer, Ink,, Jug, Clay, Lamp, Common, Lantern, Bullseye, Lantern, Hooded, Lock, Manacles, Oil, Ram, Portable, Rope, Hempen, Rope, Silk, Spyglass, Torch, Vial
Tools And Skill Kits: Alchemist’s Lab, Artisan’s Tools, Artisan’s Tools, Masterwork, Climber’s Kit, Disguise Kit, Healer’s Kit, Holy Symbol, Silver or Wooden, Unholy Symbols, Magnifying Glass, Musical Instrument, Scale, Merchant’s, Spell Component Pouch, Spellbook, Wizard’s (Blank), Thieves’ Tools, Thieves’ Tools, Masterwork, Tool, Masterwork, Water Clock
If you can think of any further items, you can feel free to suggest those. I’d love to see some interesting and unusual answers. How can you use these items creatively?