Incorporating Temporal Mechanics in Sci-Fi RPGs
Time travel, a concept that has captivated the imagination of sci-fi enthusiasts for decades, offers boundless possibilities in roleplaying games.
Read MoreTime travel, a concept that has captivated the imagination of sci-fi enthusiasts for decades, offers boundless possibilities in roleplaying games.
Read MoreIn the vast reaches of the cosmos, where diverse species and civilizations coexist, the art of diplomacy becomes paramount in
Read MoreIn the vast expanse of the cosmos, where star systems are but specks in the tapestry of space, travel becomes
Read MoreIt’s no secret I love the Star Wars RPGs. From the D6 system that I cut my teeth on and
Read MoreI may have been TOO good at fascism. In my Star Wars campaign, set 10 years after Rise of Skywalker,
Read MoreIn my weekly Star Wars campaign, I’ve implemented a house rule that has worked out pretty well so far. In
Read MoreThe Jedi had made their way to Jedha, proved themselves to the scavengers there, and were led across the desert
Read MoreWe kicked off session zero to A Galaxy Divided, our new Force & Destiny campaign. A couple weeks back, we
Read MoreThis post contains spoilers for Rise of Skywalker. In The Last Jedi, we are introduced to the concept of hyperspace
Read MoreIf you’ve followed Dice Monkey for any length of time, you know that I end up flitting from one thing
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