Over on Character Generation, Liz talks about what five games influenced her. I’d like to talk about the five games that influenced me.
1. Star Wars D6. Like Liz, this was my first RPG. It introduced me to a world where anything was possible. I had a blast with it, even if I only played it (back then) about 10 times. It inspired me to make my own terrible RPGs with my brother as we sought to discover more about what this whole roleplaying thing was. I’ve recently rediscovered this game, and it still holds up as a fantastic ruleset for simulating the Star Wars universe. Perfect.
2. Star Wars D20. This was the first game I ran. This system is one of the best systems I know, but only on a personal level, because I know that I could run this game into eternity without ever looking at a book. I know it that well. It also taught me how to run things completely on the fly, and knowledge of this system allows me to run any other d20 system (including 4e) on the fly. I’m still playing online with my players from 11 years ago, in a modified version of this system, with the same characters, and hope to continue on until the end of time.
3. Savage Worlds. This game blew me away when I first played it with its simplicity, but also its familiarity. This game is my preferred universal system, even over d20. It really allows you to play anything you could imagine playing. If you want a game where your characters are mundane, and also sort of badass, this is where you’ll want to look. It’s Necessary Evil campaign is pretty incredible. Up until Marvel Heroic came out, it was my go-to when someone would want to play Superheroes. Speaking of…
4. Marvel Heroic Roleplaying. I know I shout its praises, but it’s for good reason. The Marvel Heroic RPG is one of the best things I’ve seen in a long while. It allows for some really dynamic and interesting games, with a wide variety of roleplaying opportunities. The “rules-lite” approach is very indie in flavor. This isn’t Champions, Mutants and Masterminds of Necessary Evil. This is a game that replicates the action that takes place in a comic book, without any further need for rules bloat.
5. Burning Wheel. This game is my unicorn. I’ve never, ever run a game of it, but I love it completely. I’ve tried, I’ve tried so hard to run it, but without much interest from anyone. The ability to scale-up or scale-down the rules for your group, the simplicity of the dice rolls, and the lifepaths. Oh, the lifepaths… I love them so much. If every game in the world had lifepaths like this game, I’d be so very happy.
What are your Five Games? Tell me here, or on your own blog, but make sure to link back here and to Liz’s post over at Character Generation, so that we can come visit and see what your five are.