The Liturgy of Nerath posts I was going to work on are going to have to wait for a few days, as I’ve got something to show you.
Last Saturday, I tried to get a group onto Google+ Hangouts to play the Star Wars d6 Roleplaying Game. This was the first RPG I ever played, and I was looking forward to getting some friends together, including Gary Sarli, who used to work for WotC on their Star Wars line.
The game, however, fell through. Gary was the only guy who was going to be able to attend, so I decided to reschedule. I don’t have a new date, but I’m looking at the calendar to set it up.
In the meantime…
I was looking over the templates in the back of the book. For those who don’t know, Star Wars had the option for full character creation, but had a great system for playing almost out the gate: Templates. You would take a template, which was basically a half-completed character sheet, and fill in some last details, such as your skills. If I’m remembering correctly, you have 7 points to spend on your skills. Each Template featured the skills you could choose from.
While this seems like it limits creativity, in reality, it allows for some great diversity. Two Smugglers or Bounty Hunters will never be alike.
The templates are simple-looking enough, but I wanted to make them look really good for anyone playing in my upcoming game. I really like the D&D Encounters character sheets in their compactness, so I decided to mimic those. What began as a simple project has now ballooned into something huge.
I took the Encounters sheet, put it into Photoshop, then covered the sheet so I couldn’t see it anymore. I would occasionally make it visible again so that I could use it for reference. I went on to the Star Wars Artists Guild and grabbed art (you can see the name of the artists at the bottom of the sheet) but by no means is the art authorized.
I started with the Bounty Hunter, then decided to make my own, creating the Clone Trooper in case anyone wanted to run a game in the Clone Wars. Initially I was only going to do the ones in the Star Wars 2nd Edition rulebook, but there are some great ones in the 2nd Edition (Revised and Expanded) rulebook, so I’ll be utilizing them as well (as evidenced by the Young Senatorial below). Also, when I have art for both genders, I’ll include versions for men and women. In the case I can only find art for one gender, we’ll stay with that.
The sheets can be printed off either full-page, or half-page, whichever you prefer.
Please let me know what you think, or if there’s anything to be added. I’m still early in the project, so changing stuff is much easier now than 2o sheets from now.
The next Template on my docket is the Quixotic Jedi.
Click to enlarge all the images.
Maybe more skills. Unless of course your limiting the skills they can have. Otherwise they look great!
[...] I had a comment yesterday from Wayne, who wondered my reason for including so few skills. [...]
I appreciate that you give artist credit. Travis Moore is a friend of mine
Did anyone notice that the templates for Young Senatorial and Gambler have a flaw: For Young Senatorial PERCEPTION should be 3D+1 and not 2D+2, and the Gambler should have PERCEPTION 4D and not 3D. I would live blank spaces below skills for every attribute as these are the starting skills but the character may develop others after the first adventure completes.
sorry, whre it says live it should be leave!
[...] the first d20 rules. A little while back I began creating templates for the WEG d6 game, as seen here and here. I’m playing in a Star Wars PbP online right now, for the last few years. I love Star [...]