Archive for July, 2011

The Godfell Stone Chapter 1: Skytop Monastery

July 30, 2011 9 Comments

Last night we began the Godfell Stone campaign. I think it went fantastically. We had three brand new players, who had never touched a polyhedral before, and Bridget and Daniel, who are veterans. I placed them at the table so that the new players had access to the veterans easily. We got started a little […]

-Actual Play, 4e D&D, The Godfell Stone

What I Hope WotC Announces at GenCon

July 29, 2011 3 Comments

Previously, I mentioned what I thought it was that WotC would announce at GenCon. While I still hold that as true, I’d love to see them announce, for 4e, a new campaign setting, like they’ve done in the years prior, announcing Forgotten Realms and Eberron. What setting? I’ve got two I’d like. Dragonlance Why not?! […]

4e D&D

The Godfell Stone Vanishes Tomorrow

July 28, 2011 No Comments

I’ve been doing a ton of prep for the first session of The Godfell Stone; I’ve been putting together books for the players (detailing the Nentir Vale, details on the gods, crib sheets, and more), painting minis (both for the heroes, as well as the monsters), ordering Monster Vault: Threats of the Nentir Vale, picking through […]

4e D&D, The Godfell Stone

The Races of D&D As Gamma World Origins

July 27, 2011 No Comments

Today, the post of Humans and Half-Elves as Gamma World origins wrapped up my series (for now). I imagine in the future I’ll make more, but for now, that’s a good start. It’s all the Player’s Handbook 1 races. I got some great feedback, and am incorporating that all now onto one page here. You […]

4e D&D, Gamma World, Gamma World D&D

Gamma World D&D: Humans and Half-Elves

July 27, 2011 3 Comments

Here’s the last two of the PHB1 races, presented as Gamma World origins. I may do more races, or work on some classes. We’ll see. But for now, here’s the Human and Half-Elf! Human Humans are the most varied and hardy race, spreading themselves out throughout the world. Type: Wisdom; Natural Skill Bonus (Level 1): […]

4e D&D, Gamma World, Gamma World D&D, Mechanics

Gamma World D&D: Elves and Dwarves

July 26, 2011 6 Comments

We’re looking at what races would look like in D&D, if they worked like Gamma World Origins. Today, we’ve got a couple more, the Dwarf and the Elf. These two are entirely my own, an attempt to see if I could make two races without any assistance from the D&D Community thread I used before. Please let […]

4e D&D, Gamma World, Gamma World D&D, Mechanics

Monday’s Game Design: Credentials and Shopping List

July 25, 2011 No Comments

Hello all, this is Monday’s Hero, known to some as Andrew, known to others as Dice Monkey’s (Mark’s) brother. I spent as a year at Fantasy Flight Games as a Creative Content Developer, which pretty much means I did whatever people put in front of me, from writing fiction for the games, playtesting, theorizing with […]

-Game Design, Board Game, Card Game
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Age of Rebellion: Campaign Prep

I'm about to kick off a Star Wars campaign on Sunday nights, where I'll be running an Age of...

I Knew You Were Trouble When You Walked In: The Problem Player Who Won’t Quit

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Hey! Listen!: Fairies as a Playable Race in 5e

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