Archive for February, 2011

Dragon Attack d6

February 28, 2011 3 Comments

(Editor’s Note: Today’s post comes to us from Youseph, well known for writing over at Stargazer’s World.) While I was down in Seattle for PAX last year, I learned a pretty neat solution to who a monster should attack in a role playing game. It’s so simple and so elegant that I can’t believe I had not […]

-Advice/Tools, 4e D&D, Dice

Using BITs in your Game

February 24, 2011 2 Comments

Following the first session of our Dark Sun game, I emailed my players the following email: Since you’ve all now had a chance to experience your characters (great RP on everyone’s parts, by the way) and see what makes them tick and what their personality is, I’d like you to ruminate on some stuff over […]

-Advice/Tools, 4e D&D, Dark Sun

Ally/Rival Mechanics & Party Tension

February 22, 2011 1 Comment

[caption id="attachment_3954" align="alignright" width="300" caption="A Warhammer Fantasy RP Party Sheet. Click for a full-sized image."][/caption] Yesterday, Daniel mentioned his Encounters group having a lot of inter-party tension. His idea to fix it was to give bonuses out for working together, and giving penalties for in-fighting. One of the best solutions I’ve found for this type […]

-Advice/Tools, 4e D&D

D&D Telemundo: Buzz Buzz Watch That Trap!

February 21, 2011 No Comments

(Editor’s Note: Today’s post comes from my buddy Daniel, who played with me in the last season of D&D Encounters. This season, he’s taking over.) I have recently started the new season of D&D Encounters. I am a week late, but that is due to a blizzard we had in the Midwest. I am playing […]

-Actual Play, 4e D&D, Encounters

The Background Fluff for my Imperial Guard 40k Army: Jericho’s Favored

February 8, 2011 2 Comments

For a lot of players of Warhammer 40,000, all that matters is the battle. They show up, fight, and that’s it, no care for why it is they’re fighting. But 40k states: “In the grim darkness of the far future, there is only war”. It doesn’t finish that sentence with “just… you know… because.” The […]

-Fluff/Inspiration, Wargame

Review: Parsley Games

February 7, 2011 No Comments

YOU ARE STANDING IN THE DARK. YOU ARE LIKELY TO BE EATEN BY A GRUE. And so it begins: the most dangerous quest of your life. Entirely in text. If you never experienced the joys of text-based games in the 80’s and early 90’s, you’re really, really missing out. Trying to figure out what’s going on by carefully […]

-Reviews & Culture, Parsley, Reviews, RPG Review

Dark Sun: Session 1

February 6, 2011 No Comments

Wow, did this game go great. We ended up really heavily snowed in over the last week, so there wasn’t any parking in the neighborhood. I had to set up a little chauffeur service from the local grocery store to my house, picking up the guys and bringing them to the game. Before too long, […]

-Actual Play, 4e D&D, Dark Sun
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Age of Rebellion: Campaign Prep

I'm about to kick off a Star Wars campaign on Sunday nights, where I'll be running an Age of...

I Knew You Were Trouble When You Walked In: The Problem Player Who Won’t Quit

When their character hits zero hit points, they stand up, throw their pencil on the ground, and shout, "I...

Hey! Listen!: Fairies as a Playable Race in 5e

I'm thinking about running a Legend of Zelda-themed RPG for my 7-year-old this summer, and wanted to give my...