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	<title>Comments on: Mini-Campaign: Marvel&#8217;s Civil War</title>
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	<link>http://dicemonkey.net/2010/05/11/mini-campaign-marvels-civil-war/</link>
	<description>Not Your Usual Bag of Dice</description>
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		<title>By: Dan James</title>
		<link>http://dicemonkey.net/2010/05/11/mini-campaign-marvels-civil-war/comment-page-1/#comment-1948</link>
		<dc:creator>Dan James</dc:creator>
		<pubDate>Wed, 12 May 2010 00:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=2783#comment-1948</guid>
		<description>Hey, this sounds a lot like a campaign that lasted like, two weeks that you ran a few years ago...hmm...I don&#039;t know if I can go through that heartbreak again, Mark.  Last time was too much.</description>
		<content:encoded><![CDATA[<p>Hey, this sounds a lot like a campaign that lasted like, two weeks that you ran a few years ago&#8230;hmm&#8230;I don&#8217;t know if I can go through that heartbreak again, Mark.  Last time was too much.</p>
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		<title>By: Matthew Arcilla</title>
		<link>http://dicemonkey.net/2010/05/11/mini-campaign-marvels-civil-war/comment-page-1/#comment-1947</link>
		<dc:creator>Matthew Arcilla</dc:creator>
		<pubDate>Tue, 11 May 2010 23:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://dicemonkey.net/?p=2783#comment-1947</guid>
		<description>I&#039;m not the biggest fan of Civil War, though I thought the core writing was superb over what was done with the regular titles -- Fantastic Four was meh, Spider-Man was great -- but yes, it makes for a great campaign premise. I think it&#039;s even worth transposing into the fantasy universe. (i.e. &quot;No adventuring, EVER! So sayeth the Emperor!&quot;)

It would be nice to run this with an actual licensed Marvel RPG, but we all know how GRREEEAAATT Marvel has been at keeping one in action post-TSR. As it is, we&#039;ll have to settle for other systems, and GMs will cry while players scream &quot;Are you SURE you measured Captain America&#039;s stats correctly? No way he&#039;s this hard to take down!&quot;
.-= Matthew Arcilla&#180;s last blog ..&lt;a href=&quot;http://mygirlfriendisadm.wordpress.com/2010/05/10/inspired-by-ink-bringing-tattoos-into-your-game/&quot; rel=&quot;nofollow&quot;&gt;Inspired by Ink: Bringing tattoos into your game&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not the biggest fan of Civil War, though I thought the core writing was superb over what was done with the regular titles &#8212; Fantastic Four was meh, Spider-Man was great &#8212; but yes, it makes for a great campaign premise. I think it&#8217;s even worth transposing into the fantasy universe. (i.e. &#8220;No adventuring, EVER! So sayeth the Emperor!&#8221;)</p>
<p>It would be nice to run this with an actual licensed Marvel RPG, but we all know how GRREEEAAATT Marvel has been at keeping one in action post-TSR. As it is, we&#8217;ll have to settle for other systems, and GMs will cry while players scream &#8220;Are you SURE you measured Captain America&#8217;s stats correctly? No way he&#8217;s this hard to take down!&#8221;<br />
.-= Matthew Arcilla&#180;s last blog ..<a href="http://mygirlfriendisadm.wordpress.com/2010/05/10/inspired-by-ink-bringing-tattoos-into-your-game/" rel="nofollow">Inspired by Ink: Bringing tattoos into your game</a> =-.</p>
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