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Giving Monsters as Many Hit Points as the Plot Needs

Posted by Mark on Dec 13, 2009 in 4e D&D, Advice/Tools, Game Theory, Star Wars Saga Edition, Uncategorized

Number of Views :1741I’ve found, as of late, that I simply don’t have time for long encounters. We only have about 2-3 hours a week we’re together, so getting through multiple scenes is essential. There’s no time to spend the whole session whacking away at a pair of wyverns, so I’ve begun  ignoring the monster’s [...]

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