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Turning Gears as Terrain

Posted by Mark on Dec 18, 2009 in 4e D&D, Advice/Tools, Game Design, Lords of Dust

Number of Views :603In the final game in the Heroic Tier of “Lords of Dust”, our heroes moved into a Creation Forge and fought amongst the turning gears. It wasn’t a safe prospect, I can tell you that. The grinding of cogs had the option of ending gristly, which it did for a few “Hellforged”. [...]

 
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On Crappy Rolls

Posted by Mark on Dec 16, 2009 in Fluff/Inspiration

Number of Views :524I used to think I only rolled badly as a DM. Whenever I would roll badly, I’d just chuckle and say, “Hey guys, I’m helping you out!” It seemed to work well for my players, so I wasn’t one to complain. But now, when I’m just a player, I find myself rolling [...]

 
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300!

Posted by Mark on Dec 15, 2009 in Uncategorized

Number of Views :618 That’s right! Dice Monkey has made it to the big three-oh-oh. This is it! A big round of applause! That is all.

 
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Review: Draconomicon: Metallic Dragons

Posted by Mark on Dec 14, 2009 in 4e D&D, Reviews & Culture

Number of Views :2473I picked up Draconomicon: Metallic Dragons the other day. Right from the start, the image on the cover is fantastic: An enormous dragon knocking a human off a cart being pulled by rhinoceroses while other humans flee. You had me at “rhinoceroses,” Richard Baker, you had me at “rhinoceroses.” I’ve always liked [...]

 
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Giving Monsters as Many Hit Points as the Plot Needs

Posted by Mark on Dec 13, 2009 in 4e D&D, Advice/Tools, Game Theory, Star Wars Saga Edition, Uncategorized

Number of Views :1734I’ve found, as of late, that I simply don’t have time for long encounters. We only have about 2-3 hours a week we’re together, so getting through multiple scenes is essential. There’s no time to spend the whole session whacking away at a pair of wyverns, so I’ve begun  ignoring the monster’s [...]

 
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Lords of Dust: The End of the Heroic Tier

Posted by Mark on Dec 9, 2009 in 4e D&D, Eberron, Fluff/Inspiration, Lords of Dust

Number of Views :3738 In our current 4e game, we’ve been playing in the world of Eberron, battling the rising power of the Lords of Dust. The last session ended with the characters fighting inside a corrupted Creation Forge against a Drow sorcerer and the “Hellforged”, a group of Warforged created by the corrupted Creation [...]

 
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Podracing in the Star Wars RPG

Number of Views :873Even though Episode 1 wasn’t on the level of the original trilogy (though unlike most, I still quite enjoyed it), podracing was always an idea I liked. The idea of strapping a couple of jet engines together and pulling a little seat you’re sitting in across the track seems both ludicrous, and [...]

 
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Dawn of Defiance

Posted by Mark on Dec 1, 2009 in Star Wars Saga Edition

Number of Views :664I’m starting up a new campaign soon with some friends. We’ll be playing when our ship goes out to sea for training, so I decided to try out Wizard of the Coast’s Dawn of Defiance Star Wars Saga Edition campaign. I’ve already begun reading through the adventures, changing them where I need [...]

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